Merge pull request #35 from alDuncanson/feature/quiz-game-improvement

Added reset button to quiz and made text Material UI-esque.
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Alex Duncanson 2018-10-26 11:45:14 -04:00 committed by GitHub
commit 26ce296cb3
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1 changed files with 63 additions and 26 deletions

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@ -3,21 +3,9 @@ import Grid from '@material-ui/core/Grid';
import PropTypes from 'prop-types'; import PropTypes from 'prop-types';
import { withStyles } from '@material-ui/core/styles'; import { withStyles } from '@material-ui/core/styles';
import Quiz from 'react-quiz-component'; import Quiz from 'react-quiz-component';
import { Typography } from '@material-ui/core';
/** import Button from '@material-ui/core/Button';
* Shuffles a given array. import RefreshIcon from '@material-ui/icons/Refresh';
* @param {*} array The array passed in.
*/
function shuffleArray(array) {
var j, x, i;
for (i = array.length - 1; i > 0; i--) {
j = Math.floor(Math.random() * (i + 1));
x = array[i];
array[i] = array[j];
array[j] = x;
}
return array;
}
// Style for the tabs. // Style for the tabs.
const styles = theme => ({ const styles = theme => ({
@ -25,13 +13,45 @@ const styles = theme => ({
flexGrow: 1, flexGrow: 1,
backgroundColor: theme.palette.background.paper, backgroundColor: theme.palette.background.paper,
}, },
button: {
margin: theme.spacing.unit,
},
rightIcon: {
marginLeft: theme.spacing.unit,
},
}); });
class QuizGame extends React.Component { class QuizGame extends React.Component {
/**
* Shuffles a given array.
* @param {*} array The array passed in.
*/
shuffleArray = array => {
let shuffled = array;
var j, x, i;
for (i = shuffled.length - 1; i > 0; i--) {
j = Math.floor(Math.random() * (i + 1));
x = shuffled[i];
shuffled[i] = shuffled[j];
shuffled[j] = x;
}
return shuffled;
}
reset = () => {
this.setState({
difficulty: this.pickDifficulty(this.props.difficulty),
key: Math.random()
});
}
easy = { easy = {
"quizTitle": "Trail Cam Quiz: Easy", "quizTitle": "Trail Cam Quiz: Easy",
"questions": shuffleArray([ "questions": [
{ {
"question": <Fragment>What animal is this?<br /><br /><img src="/quizimages/question1.jpg" alt=""></img></Fragment>, "question": <Fragment>What animal is this?<br /><br /><img src="/quizimages/question1.jpg" alt=""></img></Fragment>,
"questionType": "text", "questionType": "text",
@ -87,12 +107,12 @@ class QuizGame extends React.Component {
], ],
"correctAnswer": "3" "correctAnswer": "3"
}, },
]) ]
} }
medium = { medium = {
"quizTitle": "Trail Cam Quiz: Medium", "quizTitle": "Trail Cam Quiz: Medium",
"questions": shuffleArray([ "questions": [
{ {
"question": <Fragment>What animal is this?<br /><br /><img src="/quizimages/question1.jpg" alt=""></img></Fragment>, "question": <Fragment>What animal is this?<br /><br /><img src="/quizimages/question1.jpg" alt=""></img></Fragment>,
"questionType": "text", "questionType": "text",
@ -148,12 +168,12 @@ class QuizGame extends React.Component {
], ],
"correctAnswer": "3" "correctAnswer": "3"
}, },
]) ]
} }
hard = { hard = {
"quizTitle": "Trail Cam Quiz: Hard", "quizTitle": "Trail Cam Quiz: Hard",
"questions": shuffleArray([ "questions": [
{ {
"question": <Fragment>What animal is this?<br /><br /><img src="/quizimages/question1.jpg" alt=""></img></Fragment>, "question": <Fragment>What animal is this?<br /><br /><img src="/quizimages/question1.jpg" alt=""></img></Fragment>,
"questionType": "text", "questionType": "text",
@ -209,20 +229,29 @@ class QuizGame extends React.Component {
], ],
"correctAnswer": "3" "correctAnswer": "3"
}, },
]) ]
} }
/**
* This function returns the
* quiz data based on the difficulty
* level passed into it.
* @param {*} difficulty The difficulty setting passed in.
*/
pickDifficulty = difficulty => { pickDifficulty = difficulty => {
let level let level
switch (difficulty) { switch (difficulty) {
case 'Easy': case 'Easy':
this.easy.questions = this.shuffleArray(this.easy.questions)
level = this.easy level = this.easy
break break
case 'Medium': case 'Medium':
this.medium.questions = this.shuffleArray(this.medium.questions)
level = this.medium level = this.medium
break break
case 'Hard': case 'Hard':
this.hard.questions = this.shuffleArray(this.hard.questions)
level = this.hard level = this.hard
break break
default: default:
@ -234,8 +263,8 @@ class QuizGame extends React.Component {
// The state of the component. // The state of the component.
state = { state = {
//difficulty: pickDifficulty(this.props.difficulty) difficulty: this.pickDifficulty(this.props.difficulty),
difficulty: this.pickDifficulty(this.props.difficulty) key: Math.random()
} }
// Renders the quiz component. // Renders the quiz component.
@ -245,9 +274,17 @@ class QuizGame extends React.Component {
return ( return (
// Tabs // Tabs
<div className={classes.root}> <div className={classes.root}>
<Grid container justify="center"> <Typography variant="headline" align="center">
<Quiz quiz={this.state.difficulty} /> <Grid container justify="center">
</Grid> <Quiz quiz={this.state.difficulty} key={this.state.key} />
</Grid>
</Typography>
<Typography align="center">
<Button variant="contained" color="default" className={classes.button} onClick={this.reset}>
Reset
<RefreshIcon className={classes.rightIcon} />
</Button>
</Typography>
</div> </div>
); );
} }